Esports · 2025

Turtle Beach

Three words ran the room. The brand did not ask.

Turtle Beach

The slogan did the art direction. I just kept up.

Me, briefing a headset that never asked

Challenge

A gaming brand did not send a brief. I wanted a campaign that spoke like a match, not a spec sheet.

Approach

Started with three words: Triple. Take. Over. That line is the strategy. Each product gets its own burst (Hear. React. Dominate. / Grip. Press. Destroy. / Flick. Click. Delete.), then it runs through ads, a microsite, packaging, and a pattern that pretends to be fifty years of lore.

Outcome

A 360 concept that looks like it could ship. Not affiliated with Turtle Beach. They did not hire this.

Client
Self-initiated
Role
Art Direction · Campaign
Services
Campaign · Esports · Identity
Year
2025

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